Mobile Game ui
For this project, I challenged myself to create a dark fantasy/sci-fi mobile UI in Unity, focusing on usability, scalability, and implementation. The project explores mobile navigation patterns, responsive layouts, scrollable content, and the integration of both 2D and 3D assets into a cohesive player experience.
This prototype was built as a hands-on exercise in UI production, allowing me to refine my workflow from concept through implementation while creating systems that function across a variety of device sizes and aspect ratios. The project is ongoing and will continue to expand as new features and game systems are added.