8th Era

I did UI art and Implementation for Perfect Day’s game 8th Era and Robot Quest Arena. I worked in Unity doing implementation and animation, along with technical art and UX.

Campaign Screen

Here are some animated mockups for the campaign screen along with the final design I implemented in Unity. I was looking to create a stylistically consistent but unique screen, the design I did was carried to other screens in the game.

Icon work

Some examples of hard currency icons in the game’s store.

LevEl select ANIMATION

The art for the screens below were created by Evgeny Kobylkin (https://www.linkedin.com/in/evgenykobylkin/)

I was tasked with implementation and animation for the level select. I wanted to create a calm atmosphere with passing cloud shadows and a gentle breeze. I also enjoyed creating the small idle character animations, focusing on bringing his art to life.

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Dark Fantasy UI